This Mobility C4 Iceland Mobility has been configurated as the 4th European Congress: “Design with 3d Printing: Applications to Art and European Craftsmanship” of the Project : Using ICTs to preserve European Craftsmanship. with code 2019-1-ES01-KA219-065673
This movility was originally planned for 04-2020 but due to COVID Restrictions it has been delayed to September of 2021.
In this congress Teachers and students from the differents schools of the erasmus project participated in the following activities : cultural activities, formation sessions , exhibitions and Working Sessions.
Activities of this Block contribute to the achievement of Obj 5 and 6. (Improve 3D techonlogycal formation) The project will benefit from the FNV School infraestructures for Metal, wood and crafting and enviroment
In this mobility, we will develop the planned 3D contents , but also we will benefy of the crafts especialization VET studies of FNV school.
We will apply Benchmarking because the purpose of this international meeting is to transfer knowledge of best practices, around the central theme of the meeting, and its application to the rest of the schools. The Icelandic center has been working with students for years
VR is a new world of chances for Innovation and entrepreneurship in this workshop. We will discover a real example of this Innovation and entrepreneurship using VR. The creation of the first world puffin museum with the inniciative of Mr Árni Gunnarsson .
This activity was meant to be celebrated in the C5 mobilty in C. Republic but as we count with an great expert in VR and entrepreneurship in this congress (Mr Árni Gunnarsson ), we have change some actitivies dates and will be celebrated here.
Arrive @ FNV: 8:30
8:30 Workshop: A18: 3D Printing Technologies Workshop.
Horse Farming is one of the most important and traditional crafts of iceland. In the development of the Iceland C4 UIPEC Congress . We visit, Vatnsleysu , one of the most important Horse farms of Skagafjordur
Fish Leather crafting is a very specialized tecnhinque used in iceland to create smoth leathers from the fish skin.
Virtual Reality is a chagenging technology that offers incredible chances for Innovation but also offers a way to socializate . In this workshops teachers and students will learn how they can create this 360 degree shots and also how they can share them in several platforms like
In the first part of the workshop, We will discover the tools and VR Cameras like, Gear VR, used by prof Árni Gunnarsson in the creation of the documentals about puffins in the dangerous cliffs of the island Dragey and Malmey .This Documentals can be seen in puffin museum of soudarkroukur. We also vi
This congress was diseminated in several ways.
At the Educative level of the School with its inclusion in the school website and in the Social networks of the school
Several Local Media take information of our mobility https://www.feykir.is/is/frettir/godir-gestir-i-fnv
We created an Etwinning event : so that many colleages could follow the activities
Finally we created a codeweek event :
From this lines we want to thank organizators them for their attentions.
This activity takes part of the Mobility C3 Czech Republic European Congress: “Virtual Reality Applied to European Cultural Heritage” and also was retransmited online in the Etwinning Event :
https://live.etwinning.net/events/event/253178
you can download the VR images documents for the workshop here
https://live.etwinning.net/files/live/events/8/78/178/253178/b0c6a9b9.jpg
https://live.etwinning.net/files/live/events/8/78/178/253178/b0ab30f9.jpg
https://live.etwinning.net/files/live/events/8/78/178/253178/aea82239.jpg
https://live.etwinning.net/files/live/events/8/78/178/253178/afb767f9.jpg
PDF of the workshop
https://live.etwinning.net/files/live/events/8/78/178/253178/b812542f9.pdf
Virtual Reality is a challenging technology that offers incredible chances for Innovation but also offers a way to socializate . In this workshops teachers and students will learn how they can create this 360 degree shots and also how they can share them in several platforms like
These are some examples
Kuula.co
Link of video conference
http://adobeconnect.eun.org/etlive253178/?session=breezzwfnmimh97hoze69&proto=true
Virtual Reality is a chagenging technology that offers incredible chances for Innovation but also offers a way to socializate . In this workshops teachers and students will learn how they can create this 360 degree shots and also how they can share them in several platforms like
In the first part of the workshop, We will discover the tools and VR Cameras like, Gear VR, used by prof Árni Gunnarsson in the creation of the documentals about puffins in the dangerous cliffs of the island Dragey and Malmey .This Documentals can be seen in puffin museum of soudarkroukur. We also vi
In the second part, Students recorded a 360 video and shared it in Vimeo Platform.
Workshop Groups.mp4 from Árni Gunnarsson on Vimeo.
The third part of the workshop will consist in a practical activity of uploading the several VR shots taken during the movilitity to the google street view platform. This part of the workshop will be developed by Mr. Alfonso Ballesteros from the spanish team.
Updated: some of the shots can be seen here
360 Image of the teachers and students of the Project in Hofsos
360 Image uploaded to Google street vieo of the teachers and students of the Project in Giottislaug one of the Sauderkrorkur cultural heritage.
From this lines we thanks Mr Árni Gunnarsson and all the FNV and UIPEC team, the collaboration with our project.
FNV has a great experience in the development of Crafts in their VET Studies . In this workshop, FNV profesors and students showed us how they implement this studies and Knowledge.
FNV counts with wood crafts in vocational education and training studies with a great specialization and installations to work with several wood crafts and technologies .
Students made an workshop to create a crafted wooden box from brutewood to the fitting operation.
One of the more brilliant students of the Course, Mrs. Freyja Lubina explained how they create a the crafted wood box.
In Glaumbær we can find one of the oldest farms still up in iceland and its museum is a wonderful way to learn about traditional crafts of iceland.
In the development of the Iceland C4 UIPEC Congress the day 15-09-2021 . We visit, Vatnsleysu , and recibed a speech about how hard the life was in past and how crafts helped to survive
The Glaumbær Folk Museum in Skagafjörður was founded in 1948 after a decade of preparations. The exhibition, which opened to the public in June 1952, shows how people lived in the 19th century and the atmosphere that prevailed at the time.
Many crafts were developed here from cheesemaking, wool sewing, tradicional music, woodworking , meat processing and you can find examples of all of them in the museum.
Horse Farming is one of the most important and traditional crafts of iceland. In the development of the Iceland C4 UIPEC Congress the day 14-09-2021 . We visit, Vatnsleysu , one of the most important Horse farms of Skagafjordur
We recibed a nice workshop where we learnt about the most important crafts for the horses Smithing for horseshoes.
Also is important to know the Leathercare for the saddles and leathers of the horses.