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A38 Enterpreneurship Didactic units – Final Product

Download of the Didactic Units

English Version (http://eucrafts.eu/didactic-units/ 
Spanish Version (http://eucrafts.eu/unidades-didacticas/)
Lithuanian Version (http://eucrafts.eu/didaktiniai-skyriai/)

Development of the Didactic units

These Didactic units were one of the planned product and has been done by collaboration of the schools and translated to 3 languages : Spanish , Lithuanian and English.

the contents have been developed in several didactic units using Exelearning Platform

Three versions of the Didactic units

These entrepreneurship Didactic Units have been made as one of final product of the UIPEC Erasmus Project (eucrafts.eu), which develops several objetives relationated with crafts, entreprenurship skills, Inclusion of Tics and improve the the entrepreneurial culture among the students with the theme of crafts.

This Final Product will be developed in didactic units which could be used together in a course, or as individual units to develop independent subjets.

In the first didactic unit, Didactic Unit 1. Introduction to Entrepreneurship ,we will learn General Entrepreneurship Issues.

These general concepts will teach the importance of the enviroment of an enterprise, the competences that an entrepreneur should develop and an special unit which aims to demysthify of the general errors of being a entrepreneur.

The second chapter is dedicated to the Didactic Unit 2. Entrepreneur Skills, where we discuss important skills of an entrepreneur like organising, leadership and others.

The Didactic Unit 3. Planning & Management for Entrepreneurs is a Chapter is dedicated to one of the most important skills in this world the capacity to Planning decisions & Management for Entrepreneurs.

In the Fouth Secction, Didactic Unit 4.Myths about the entrepreneurship, we will try to aboord some Myths about the entrepreneurship which produces insecurity in new entrepreneurs.

One of the most innovative techniques in the entrepreneurial world is The Canvas Model and all its sheets which helps you to start a business from scrach. Didactic Unit 5 Improving the Creativity with Canvas Model is dedicated to learn this tool with can improve our entrepreneur creativity.

Sixth Chapter,Didactic Unit 6. Crafts Investiment, is dedicated to the Investiment Skills, very important to manage the money that we can use to improve your business.

Seventh chapter, Didactic Unit 7. Example of Business Plan, is dedicated to help to do one importan>t task which has to face every entrepreneur: creating a Business Plan by an Example. On this didactic unit, we follow the process to make a bussiness plan with an example of a small business.

To sell products and services is the blood and the soul of every single company, specially in crafts bussines which have to marks differences with industrual wares. Didactic Unit 8. Marketing, the eigthth chapter speaks to us about the Marketing which is like an art that every entrepreneur must master.

Human resources is an important part of the Entrepreneurship. This Didactic Unit 9. Job Application Training, isdedicated to begginers and in this chapter we give you the keys to make a successful Job Application Training.

In tenth place, in Didactic Unit 10. Analysing ourselves with SWOT tool, we will learn an important tool to define the characteristic of our bussines and the risks and oportunities that we should afford.

Finally, In eleventh place, Didactic Unit 11. Looking for money: Sources of Financing we will study one recurrent problem that always have all those who decide this way of life : Get money for our business in the chapter Sources of Financing for Companies.

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Shared UIPEC-GBPE Mobility GBPE C4 Spain

This Shared Mobility GBPE C4 Spain , has been configurated as the 4th European Congress: “Innovative tools For ICT Learning” of the Project : Girls and Boys are Programming in Europe with code 2019-1-CZ01-KA229-061282.

As 3 of the 5 patners (Spain, Iceland & Czech Republic ) of the project are part of the UIPEC Project, which has some commons objetives, we have created some activities which are helpfull to both projects.

This Mobility was planned to be developed in Spring of 2020 as the third mobility but due the confinations, it had to be postponed to this March 2022 as the third mobility before Italy.

In this congress, Teachers and students from the differents schools of the erasmus project participated in the following activities : cultural activities, formation sessions, exhibitions and Working Sessions.

The complete Program of the Activity can be downloaded there

c4 planning finalDownload

Synergies & Cooperation

Three Teams of this This project (Spanish, icelandic and Czech Teams) shares another project which is relationated with Crafts ( Using ICTs to preserve European Craftsmanship ). We have developed several activities which can be beneficial for both projects.

This project has also count with the support of the Torremolinos town hall which has included our project in several local activities, The picasso Cultural center where we have celebrated the welcome ceremony, Computer Science Universty of Málaga and the Malaga Universitity, The UMA International Hub, PTA (Technology Park of Andalusia (Malaga Silicon Valley) whose international section has worked to prepare an entrepreneurship activity , some Local enterprises and of course the IES Playamar Team.

From these lines we want to thanks for their help and collaboration.

Contents

In this mobility, we will develop the following planned Activities .

  • Crafts
    • Activity AR Cultural Heritage Ginkana in Ronda International Teams
    • Craft your bag for the Peace
  • Entrepreneurship & Internationalization
    • Conference ” Entrepreneurship Opportunities in PTA”
    • Conference ” Innicia Educative Entrepreneurship in Andalucia”
    • International Opportunities in Malaga University Activity
  • 3D Printing Workshop 3: 3D Design Blender as a Crafts Tool
  • Operational. Systems
    • Workshop 1: Introducing Linux OS.
    • Workshop 2: Programming with Linux OS Shell.
  • Programming
    • Workshop 4: IFTTT Automation
      Workshop 5: App-inventor Programming
      Workshop 6 Introduction to Machine learning.
  • Virtual Reality
    • Using VR and Kuula.com
  • Creativy
    • Workshop 0: Boost your Creativy with Scamper

Planning

Sunday 28/11/2021

  • Spanish team organized the reception of the Teams in the hotel (Spanish team arraged affordables price with local hotels so the host of the students could be done with the reduced budget).
  • Some of the spanish team prepared a warm welcome tour by Torremolinos town and explained every team the best options to have lunch/dinner.
  • It was also created this documento to show Best options to go from Airport to hotels

GBPE-Arriving-torremolinos-from-airportDownload

Monday 14/03/22

9:30 Welcome Ceremony in the Picasso centre Auditorium

  • Welcome, Register of the Congress & Delivery of the Crafted Congress Material developed by the Spanish Team.
  • 9:40 Welcome Words from Spanish Coodinator (A. Ballesteros)
  • 9:50 Speech IES Playamar as an Example of Internationalization & Using Erasmus & Etwinning in a Project driven Strategy. IES Playamar HeadMaster (M. Lozano)
  • 10:00 Musical performance: Mrs Gema Garcia Spanish Lyrics Singer

10:30 Speech “Torremolinos as an International Tolerance Town ” & delivery of Presents from the City Hall to the Guest Schools (Brotherhood between towns) by Torremolinos City Hall Education Consuelor. (Mr Francisco Garcia)

11:00 Cafe Break

  • 11:00 Television TV Interview .Torremolinos Tv the regional tv assisted to our mobility to disseminate some of our activities
  • Interview can be seen on tv torremolinos web, in the livestream channel and in our youtube channel

https://livestream.com/accounts/2614936/events/9797134/videos/229917793/player?width=560&height=315&enableInfo=true&defaultDrawer=&autoPlay=true&mute=false

  • 11:30 Musical performances : IES Playamar Students. Classic Spanish Music. (Mr. Mario Sánchez & Irene Sánchez )
  • 12:00 Flamenco performance by Laura Bago . Spanish Student.
  • 12:00 Presentation of the congress activities. Spanish Coodinator
  • 12:20 Presentation of their schools/towns by Students (10 min)

https://theta360.com/s/dgTiDOjQfqR3KHcKoyMjdIyFk?view=embed&width=500px&height=375px&autoplay_cnt=0

Workshop 0: Boost your Creativy with Scamper

  • 13:00 Workshop 0: Boost your Creativy with Scamper
  • This Activity uissed the students how to improve their creativity using the Scamper methodology (Substitute, Combine, Adapt, Modify, Put to other uses, Eliminate, Rearrange )

C4-UIPEC-GBPE-Boost-you-Creativity-with-ScamperDownload

Craft your bag for the Peace Activity & Contest

  • 13:20 Craft your bag for the Peace Activity & Contest

Download

14:00 Lunch in Torremolinos Restaurant.

15:00 Tourism in Torremolinos with students as Guides. Spanish students participating in the Erasmus project prepared a tour. They show students and Teachers the most important hotspots of the town like Beaches, San Miguel Street, Pimentel Tower, etc.

18:00 Free Time.

Tuesday 15/03

Workshop 1: Introducing Linux OS.

08:20 In this Workshop 1: Introducing Linux OS, we will learn the basics of this free Operational System. (Imparted by prof. Jose A Cabello)

Workshop 2: Programming with Linux OS Shell.

09:00 08:20 In this Workshop 2: Programming with Linux OS Shell. Workshop, we will learn the basics of script programming in this free and opensource Operational System. (Imparted by prof. Jose A Cabello)

09:40 Cafe Break. Organized by Spanish Students.

Workshop 3: 3D Design Blender as a Crafts Tool

In this Workshop 3: 3D Design Blender as a Crafts Tool, we will learn this incredible tool which can be used for almost everything with a special remack for the crafts & 3d Printing aplications (Imparted by prof. Alfonso Ballesteros)

09:50 -10:30 This workshop was retransmited to the Etwinning comunity ane UIPEC Erasmus Patners using Video conference as a Etwinning-live event (https://live.etwinning.net/events/event/298228)

Patnership Activity: International Opportunities in Malaga University Activity

10:30 Bus to Málaga Visit to the ETSII Computer Sciences University. .
11:00 Rece`ption of University authorities at ETSII Conference hall & Presentation for students: “Posibilities of Malaga to develop an international Degree”. Guided By F.Chicano & Julian.

Visit to the Historical Computer Sciences University Technology Museum.

Robotics Careers project Development in the ETSSI

12:00 Visit to the Málaga University Campus organized by the International Hub

https://theta360.com/s/bqNu8cLxUO4Po9vt04bFyDKAC?view=embed&width=500px&height=375px&autoplay_cnt=1

Visit to the UMA Botanical Park

13:30 Lunch at University

14:30 Departure by bus to Muelle uno & Malaga Center

15:30 Visit the Malaga Beach Sign in Malagueta and Shot of VR- PICS

Activity Malaga Crafts Tour

Malaga is a town full of cultural heritage and crafts in colaboration with our project UIPEC, we visit some of the most important points like the muelle uno Street crafts market of the

16:00 Visit the Malaga Crafts Market in the Muelle Uno. Malaga city center is full of crafts opportunities we make a small tour

16:30 360 VR Activity: Photo and Uploading Creation in the Málaga Bay

https://theta360.com/s/qmhKC0tkJcnR3439m82syEmB6?view=embed&width=500px&height=375px&autoplay_cnt=2

17:30 Visit to the Cultural Heritage Hotspots , Typical foods & Crafts of in Málaga city center

18:30 360 VR Activity: Photo and Uploading Creation in the Málaga Downtown

https://theta360.com/s/mNeldfsdfayPEJ1K5tp1PiLBo?view=embed&width=500px&height=375px&autoplay_cnt=3

19:30 Back to Torremolinos by bus

Wednesday 16/03

07:50 Meeting point at the school – Bus for the whole day (Caminito del Rey Activity has to be cancelled due to metheorological problems but it was changed to a Whole day Ronda Activity)

10:15 Activity AR Cultural Heritage Ginkana in Ronda International Teams

In this Activity Spanish and International students will create International mixed Teams and they will have to follow a list of clues within all the town and AR Codes to seach differents Culturals and crafts Hotspot of the town.

Yo can download the document here
C4-UIPEC-GBPE-AR-Crafts-Ginkana

Download

We Created 5 international mixed teams from Iceland, Spain, Portugal, Czech Republic & Italy

This actitivity will ensure the interaction of the students in teams out of their confort zone

360 VR Activity: Photo and Uploading Creation in Ronda

In this activity 360 VR Photo and Uploading Creation in Ronda. Teachers created Several 360 Pics with the students when we found them through the town

https://theta360.com/s/jb8BdguRB4Ump4xIMi7h6aBVo?view=embed&width=500px&height=375px&autoplay_cnt=4

13:00 Typical Lunch at Ronda

14:00 Activity AR Cultural Heritage Ginkana in Ronda strudents (Continuation)

14:00 Visit Crafts&Cultural hotspots of Ronda (Historical Museum-House Casa del Moro)
As a complementary activity while students discover the crafts & Monuments of the town. Teachers got half an hour to visit and discover the the Casa del Moro Museum and of course the Bridge.

https://theta360.com/s/iOiexDn8HtTgCUQUWQ2ZQcvT6?view=embed&width=500px&height=375px&autoplay_cnt=5

18:30 Back to Torremolinos by bus

Thursday 17/03

Workshop 4: IFTTT Automation

8:30 This workshop is a formation event of the project “Girls and Boys are Programing in Europe” it will show you how to use the IFTTT Tool. It’s open for all of you who are interested in the subject. IFTTT, which means “If This Then That” is an Automation tool which can be used to connect different platforms using a very simple programming system which can be integrated with useful devices like Mobile phone functions, IOT technologies web services, etc. you will find all the materials in this link. This Workshop was imparted by prof. Alfonso Ballesteros

In this Workshop 4 about IFTTT Automation we will learn many methods that we can use to Automatize our work and the development of repetivite task. http://girlsboysprogramming.eu/iftt-automation-tool-workshop/

You can down load the manual here: C4-UIPEC-GBPE-Playamar-Mobility-IFTTT-Automatization-workshopDownload

This activity has been configurated as an Etwinning-Live Event so that the colleagues from the UIPEC proyect can learn the basis of this technology

https://live.etwinning.net/events/event/298169

Workshop 5: App-inventor Programming

9:00 In this activity we will learn to use the MIT App Inventor is a software development environment currently maintained by the Massachusetts Institute of Technology (MIT) for the development of applications for the Android operating system. The user can, visually and from a set of basic tools, link a series of blocks to create the application. This Workshop was imparted by prof. Alfonso Ballesteros

This activity has been configurated as an Etwinning-Live Event so that the colleagues from the UIPEC proyect can learn the basis of this technology

https://live.etwinning.net/events/event/298171

9:45 Cafe Break.

Workshop 6 Introduction to Machine learning.

10:00 Machine learning is one of the most innovative systems to implement the AI (Artificial Intelligence). This is a very hard subject to study , as it is based in the simulation the behaviour of neural cells of the humans. This technology is responsible to recognize faces, natural language and many others things of the actual IT world. This a so important programming subject that several platforms has created models which can be used by students to start this learning This Workshop was imparted by prof. Alfonso Ballesteros

You can down load the manual here:

Download

This activity has been configurated as an Etwinning-Live Event so that the colleagues from the UIPEC proyect can learn the basis of this technology

https://live.etwinning.net/events/event/298173

PTA Andalusian Technological Park Conferences

On Thursday we had the chance to visit the PTA Andalusian Technological Park a huge complex of thechnological entreprises where we recibed two Conferences and we make a tour by the Most important enterprises of the park.

10:30 Visit to the PTA Andalusian Technological Park. (Spanish Silicon Valley) Entrepreneurship Conference in the Green Ray Complex in the Andalusian Technological Park.

Conference ” Entrepreneurship Opportunities in PTA”

11:30 We had the chance to recibe a nice speech about the importance of the PTA, and also more important about the Opportunities for young entrepreneurs in Malaga and specially in the PTA. Our Conferencer and Host was Mrs. Aline Daniel who is International Project Manager in Málaga TechPark .

Conference ” Innicia Educative Entrepreneurship in Andalucia”

12:30 In the Conference ” Innicia Educative Entrepreneurship in Andalucia” . Our lecturer, A.Ballesteros as Member of the Pedagological team of Innicia in Malaga, showed the students 6 Teachers how this educative program Innicia has been working to improve the Entrepreneurship skills of the students in their 3 dimensions.

13:30 Tour to the Andalusian Technological Park most important entreprise and PTA Technology museum

15:00 Closing Lunch in Torremolinos.

16:00 Delivery of Certificates and prices for the Ronda ginkana

17:00 Free afternoon to walk on the beach.

Friday 18/04

09:00 Administrative Tasks

10:00 Evaluation Task

11:00 Proposals Next Meeting

Dissemination

This congress was diseminated in several ways.

In the websites of each school there was a publication with information

Social networks

We created an Several Etwinning events : so that many colleages could follow the activities

From this lines we want to thank organizators them for their attentions.

Byadmin

A33: crafts mini-companies fair

This activity is part of the A33 Crafts Entreprise fair A33: crafts mini-companies fair it was one of the final products which take place in Saku, Here you can see some of the proposals based in Canvas Model

It was organized under the leadership of Innicia Team of IES Playamar and to make diffusion of it we used the Etwinning and youtube Platform.

The fair consisted on that students prepared some companies using canvas about crafts using ICT and then they had to present the entreprise.

Video Presentations

Some of the presentations have been uploaded to our youtube channel

Spanish Team Presentation

United Kingdom
Team Presentation
Czech
Team Presentation
Lithuanian
Team Presentation

Canvas Model

We used Canvas Model to create the companies model

Some examples of the companies Canvas Made By students

PDF Presentations of Entreprises propose for the International Crafts fair in Lithuania

Blockchain Crafts

Cami Z – Arduino T-Shirts

Crafted Moodding 

ORnn-Rreira Metalworks Crafts

Infinity Paints NTFS Crafted Paints

Cristalware

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Uipec project in Vilnus.lt Newspaper

Our C3 Mobility in Vilnus was remarked by the institutional newspaper of the capital of Lithuania vilnuis.lt.

https://vilnius.lt/lt/kultura-ir-sportas-svietimas/erasmus-projektas-vilniaus-karoliniskiu-gimnazijoje/

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A44 Collaboration Network

This product was one of the final demanded products, a collaboration network which make explicit the links with entreprises, organizations, ONGs and schools which were developed during this project.

This project has three main areas of action, crafts & art , Entrepreneurship & new technologies (ICT)

During this project we have interatuated with many entreprises and organizations which with we have created a very dense network within all Europe in this page we explicite most of the stakeholders which have collaborated with us.

Collaboration network can be seen at a glance in this infography. You can download this inforgraphy in PDF format ready for A3 Printing in high quality in this link

Collaboration Patners from each country.

UK Patners

  • Rochester University of Creative Arts
  • Activity A9: CANVAS model in handicraft.
  • Workshop: Introducing the Canvas Business Model and aims of the week
  • The Design Museum
  • Activity A11: Marketing 3.0 in crafts.
  • Interviews @ The Design Museum
  • https://designmuseum.org/
  • Akram Fahmi from 1508london.com
  • https://1508london.com/
  • Interviews for the Architecture and Furniture students groups
  • Natasha Steer
  • Activity A8: Entrepreneurial artisan women.
  • Guest Presentation: Life as a Creative Practitioner
  • https://creatabot.co.uk
  • Opportunities for Interviews with Natasha Steer for all groups

  • Katie Briggs & Sarah Fisherman from the textile review
  • Activity A10: Financial education for craft trades Guest Presentation: Innovative Business Ideas in the Creative Industries
  • https://www.thetextilereview.com/
  • Interviews with Katie Briggs for Textiles and Fashion Groups
  • Interviews with Sarah Fisherman for textiles and fashion groups
  • Sam Hall and Barry Fentiman from Wordsmithery
  • Activity Interview for students of the Word & Furniture group
  • Interview to Sam Hall and Barry Fentiman for Written Word group
  • https://www.wordsmithery.info/

Estonia Patners

  • Kolga Seltsimaja
  • https://www.kolgaseltsimaja.ee/
  • With the Kolga Seltsimaja Crafters we developed Workshops about woodcrafts, Wedding stripes and forest survival.
  • Asuur Ceramics Studio in Loewenschede Tower
  • http://shorturl.at/lnLQU
  • In the Asuur Ceramics Studio in Loewenschede Tower, students learned to make their own ceramics
  • Great Guild Hall Museum
  • https://www.ajaloomuuseum.ee/
  • Great Guilds were the associations of crafters in the past. in this Guilds Hall Museum , our students learned about the work organization in the middle ages .

Spain Patners

  • Malaga TechPark
  • https://www.pta.es/
  • Our students visited Malaga TechPark in their installations where we make a workshop about entrepreneurship and crafts
  • ETSI Malaga ICT University
  • https://www.uma.es/ETSI-informatica
  • Malaga ICT University made for us a visit to their complex and showed us some very interesting projects and the chances students have to study on it.
  • Consejeria de Turismo de Ronda
  • We had the chance to visit ronda and make a escape room activity to discover the history and crafts of this town.
  • https://www.turismoderonda.es
  • Td Consulting & la Fabrica del videojuego
  • https://lafabricadelvideojuego.com/
  • https://tdconsulting.es/
  • Td Consulting & la Fabrica del videojuego collaborated with our project with the development of several ITC workshops.
  • Edufinet
  • https://www.edufinet.com/
  • Edufinet is an Organization that promotes the entrepreneurship in the schools with materials and help our project in several ways.

Czech Republic patners

.

Iceland Patners

  • Vatnsleysu Horse Farm – Icelandic Pedigri
  • Vatnsleysu Horse Farm is one of the farms with Icelandic Pedigri of horses they made for us a domostration of horse and also the crafts associated to to horse like the creation of horseshoes
  • Glaumbaer Farm
  • http://www.glaumbaer.is/
  • Glaumbaer farmhouse is said to have stood on the hill at Glaumbær since the Age of the Settlements. In this farm students could learn about how critical were the crafts in the past which could determinte the survival of a community.
  • Nordic fish Leather
  • https://nordicfishleather.com/contact-us/
  • Nordic fish Leather is an innovative crafts company with works with the fnv school to develop a diferent type of leather work based in the skins of fish. They made for us an exhibition
  • 1238 The Battle of Iceland is an immersive exhibition
  • https://1238.is/
  • We had the chance to visit the 1238 The Battle of Iceland VR Museum.
  • Hofsos
  • We had the the chance to visit this town and it’s celebre basalt columns with a guide of the town
  • https://goo.gl/maps/G7RM4fUSLE6HHcdp9

    Myrkur games
  • https://myrkur.is/
  • Myrkur games is an innovative Icelandic videogame company . We were lucky that they made for us a videoconference showing us how traditional crafts are used to create objects that are digitalized and used in videogames.
  • Reykir – Grettislaug
  • https://utilegukortid.is/tjaldsvaedi/grettislaug-a-reykholum/
  • This open air warm pool which is part of the legends and crafts of the region as it was constructed by one of the mithical heros of viking sagas: Gréttar who was said to live in the Dragnay island and swim some kilometers to use this pool. Students & teachers learned about this history of the pool by the word of a guide of the pool.

Lithuanian Patners

  • Druskos Studija
  • https://www.druskosstudija.lt/
  • Druskos Studija is an organization especialiazed in a very special craft, the use of prehistoric salt as material of the constrution of their crafts. They made a very interesting workshop for us.
  • Lietuvos nacionalinis kultūros centras
  • http://savadas.lnkc.lt/verbos.html
  • We have the chance to count of an expert of the Lietuvos nacionalinis kultūros centras
  • to develop the verbos and other crafts workshops about the lithuanian Compendium of Intangible Cultural Heritage Values.
  • Senoji kibininė
  • https://www.kibinas.lt/en/main-2/
  • Senoji kibininė is an restaurant that make one of the most popular cakes in lithuania. They make a workshop for our project to show us their secrets.
Byadmin

A43: App with trades at risk getting lost. Spanish Version

This “A43: App with trades at risk getting lost” is one of the final products created in our project. It was made colectively by the students and teachers of each country.

Download here

Diffusion of the app

Source Code of Spanish version has been uploaded to the mit gallery

https://gallery.appinventor.mit.edu/?galleryid=df11a334-83eb-4902-bdc3-4c48b7dfd640

Download the app

It can be downloaded here now you have to grant special permissions to your mobile phone to install it

Clic to download the app

Tutorial to install it here :
https://www.appaloosa.io/guides/how-to-install-apps-from-unknown-sources-in-android/

Byadmin

A43: App with trades at risk getting lost. Czech Version

This “A43: App with trades at risk getting lost” is one of the final products created in our project. It was made colectively by the students and teachers of each country.

Diffusion of the app

Source Code of Czech version has been uploaded to the mit gallery

https://gallery.appinventor.mit.edu/?galleryid=43dfa2d1-ff1b-4220-8970-65f8a7fd6873

Download the app Czech Version

It can be downloaded here now you have to grant special permissions to your mobile phone to install it

Clic to download the app

Tutorial to install it here :
https://www.appaloosa.io/guides/how-to-install-apps-from-unknown-sources-in-android/

Byadmin

A43: App with trades at risk getting lost. English Version

This “A43: App with trades at risk getting lost” is one of the final products created in our project. It was made colectively by the students and teachers of each country.

Download Here: UIPECEuropeanCrafts

Diffusion of the app

Source Code of English version has been uploaded to the mit gallery

https://gallery.appinventor.mit.edu/?galleryid=acd812b9-2a1f-4bb2-9c92-5f7c5b85efad

Download the app

It can be downloaded here now you have to grant special permissions to your mobile phone to install it

Clic to download the app

Tutorial to install it here :
https://www.appaloosa.io/guides/how-to-install-apps-from-unknown-sources-in-android/

Byadmin

A35: Evaluation plan

We will evaluate the success of the project in 4 dimensions

  1. Consecution of the Planned Activities in Moblilities
  2. Consecution of the Planned Products
  3. Awards & Dissemination of the project
  4. Individual Evaluation of each mobility.

1. Consecution of the Planned Activities in Moblilities

455 % of consecution of the
Planned Activities in mobilities

Each country has prepared by far more activities which where planned and the average of activities developed are 455 % of the planned (there were 34 planeed activities and teams have developed 143! )

MoblilityPlanned Mandatory
Activities
Developed Activities
within the Mobility
% of Consecution
C1 Spain625500%
C2 Uk529580%
C3 Lithuania617283%
C4 Iceland621350%
C5 C. Republic616320%
C6 Estonia535700%
Total 34143
Average5,6723.8455 %

You can donwload a summary of the activities in this link

2. Consecution of the Planned Products

100% of all the planned products have
been elaborated with high quality standards

This project was planned to make a great effort for all teams to create a amazing number of high quality products . The problem was that we haven’t demanded specific budget to develop this products so we have had to work hard and create them only by the effort of the teachers & Students.

100% of all the planned products have been elaborated and can be seen in this website in the following links:

In this mobility, we make the presentation of the final products of the projects

3. Awards & Dissemination of the project

Only in the eucrafts.eu webs, we have got more than 100.000 interactions, without counting on Social Networks & Newspapers. We have been granted with a Etwinning Quality Label.

Website eucrafts.eu : We have got more than 100.000 interactions in our website
(it can be checked here https://eucrafts.eu/stats-visits/ )

Twitter : We have worked in the interearcions of this Social network to count with more than 3000 followers. https://twitter.com/dtse_erasmus

Youtube: We have worked to create a very interesting Youtube channel with information about the activities in the project

Issuu / Ebook : many of the materials prepared in this project have been uploaded to this Channel for its diffussion.

Media : Several newspapers and local tv have informed of our activities.

Awards : We worked in the etwining platform and got the quality label in our project

4. Individual Evaluation of each mobility.

In the UIPEC project, Coordinators to establish two ways to evaluate the progress of the project
The first one was a meeting that professors held at the end of each mobility to suggest and evaluate what had being successful and what we should change.

The second one but more important was an online google form that should be to be filled by students and teachers participating in the mobilities

The results were 80-95% of satisfaction with the mobilities

Byadmin

A7: Creativity Books biding crafting Workshop

This Formative Session A7: Creativity Books biding crafting was imparted by Elisabeth Santaella , who developed a very interesting Crafting workshop associated to a craft so tied to the educative world as the creation of our owns notebooks. Sewing them by ourserves.

From this lines we would like to thank Elisabeth Santaella , for its help and implication in the project.

INNOVATIVE METHODOLOGIES FORMATION in C1: Mobility Spain
A0: Set up the TwinSpace & eTwinning platform.
A1: Official presentation of the project to stakeholders.
A2: Platforms for effective and secure communication: Twinspace.
A3: Problem-Based Learning with google classroom tools.
A4: Project-Based Learning (PBL). IES Playamar Success Case.
A5: Cooperative learning and inclusive methodologies. IES Playamar Co-tutories.
A6:Dimensions and applications of emotional intelligence. Mindfullness Creativity crafting Mindfulness.ICT.Crafts
A7: Creativity Books biding crafting Workshop